By focusing on 10 cores, we can do some much-needed Quality Control where issues inevitably get picked up, we can respond to it and in the process improve the quality of the core. We could have launched with over 60 cores, sure, but the ensuing fallout would have been a mess and it would have been near impossible to focus on bug reports and issues piling in. This is also what helped inform our decision to go with 10 cores. We will try to do our best to be as receptive to the feedback as possible with the thickest amount of skin possible, and try to suitably make some much needed UI changes. We understand that even though we have consistently improved the User Experience and tried to make things more easily accessible that we will still be in for a lot of criticisms over the initial learning curve, so we’ve pretty much resigned to the fact that this will happen and will just brace for impact and try to do as much as what we can with the criticism that will inevitably be piling on. Differences between regular RetroArch and Steam versionĪpart from these aforementioned changes, there will be no substantial differences for now in the Steam version. To make it do anything else, you will have to install cores. NOTE: We need to stress – on its own, without installing any of the cores, the most you will be able to do with RetroArch is watch some movie files and playback music files through its builtin ffmpeg core. These are all free just like RetroArch itself. To obtain cores, you need to install cores separately that we provide as ‘DLC’. There will be no ‘Core Downloader’ in RetroArch, or anything that is not hosted on Steam in fact. These cores have already been approved and uploaded on Steam. We are deciding to launch with 10 cores at launch. Adding Linux right from the bat would further exacerbate that. We are trying to limit our support burden at launch here since we are (understandably) concerned about the large amount of support requests and feedback we are bound to be receiving. We will be releasing on Windows first, with a release on Linux scheduled later (no ETA). Will launch on Windows first (Linux later) We’re nearing the finish line now however, so now is as good as any a time to start discussing how things are going to roll out. I think it is not a BIOS issue, because EU/US/J games are working.So, it’s been a long time since we (prematurely) announced our intent to launch RetroArch on Steam. I now know the emulator is running fine, but I'd like to know why some games are working and some don't. Resident Evil 3 (EU), still stuck on the warning screen (it was bin+cue already)Įinhander (US), running with bugs (X button seems not working) Disc 1 is US version while disc 2 is EU.Ĭastlevania - Symphony of the night (EU), running fine Now, gt2 (both discs) seems running fine, I could go past the warning screen (yeepee !). Had doubts about my games files, so I re-downloaded both gt2 and resident evil 3, and re-built bin+cue from the. Thanks for your help said in lr-pcsx-rearmed controller not unfortunately no.I don't use a xbox 360 or a ps4 controller.I have a psx usb type (looks like a real psx) controller that I use.Įverything is set to retropad in the quick menu -> controls (bringing the retroarch gui up (start+x (top face button) and the in quick menu options everything is set to default and both taps are set to disabled? correct? Loaded CD Image: /home/pi/RetroPie/roms/psx/Gran_Turismo_2_arcade.iso. PsxMap: warning: wanted to map got 0x740eb000 Log found in /dev/shm/runcommand.log : see belowĮxecuting: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so -config /opt/retropie/configs/psx/retroarch.cfg "/home/pi/RetroPie/roms/psx/Gran_Turismo_2_arcade.iso" -appendconfig /dev/shm/retroarch.cfg USB Devices connected: USB memory, Xbox360 wireless to USB receiver (official) Pi Model or other hardware: Pi 3 B (not +)īuilt From: Pre made SD Image on RetroPie website Here are my system relevant informations : I may add my controllers are working fine in every other RetroPie emulators I tried. I only tried with Gran Turismo 2 Arcade and Resident Evil 3. I already tried to change controllers to analog in libretro menu, still not working. However, the hotkeys (hotkey+X for libretro menu, hotkey+start to exit the emulator,etc.) are working fine. I guess I have to press start button to past this first screen, but it doesn't work. I have an issue with the lr-pcsx-rearmed emulator : Games load fine but I'm stuck at the first screen of the game (ex : copyright screen in Gran Turismo 2 Arcade, or violence warning screen in Resident Evil 3).
0 Comments
Leave a Reply. |